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- global volset
-
- on volupcrt
- repeat while the stillDown
- puppetSprite(30, 1)
- set the memberNum of sprite 30 to 11
- updateStage()
- end repeat
- set the memberNum of sprite 30 to 10
- updateStage()
- puppetSprite(30, 0)
- set volset to volset + 1
- if volset > 7 then
- set volset to 7
- end if
- volcrt()
- end
-
- on voldowncrt
- repeat while the stillDown
- puppetSprite(29, 1)
- set the memberNum of sprite 29 to 9
- updateStage()
- end repeat
- set the memberNum of sprite 29 to 8
- updateStage()
- puppetSprite(29, 0)
- set volset to volset - 1
- if volset < 0 then
- set volset to 0
- end if
- volcrt()
- end
-